Previz Artist

Department: Directorial


 Based on the director's instructions and the references received the previz artist should:

  • Create animatic shots
  • Create and edit layouts
  • Manage mocap based animations
  • Asset and character animation
  • Shot framing/composition



  • At least two years of professional experience as Previz/Layout artist
  • Good sense of composition and pacing 
  • Film Basics
  • Character animation skills
  • Proactive, flexibility
  • Advanced knowledge of Maya
  • Good communication and problem solving skills



  • Game Developer/promotional film experience
  • Production experience in film school
  • Experience in other areas (setup, composite, storyboard, etc.).
  • English knowledge