Environment Artist

Department: Environment

Responsibilities

  • Modeling, UV layout, and texturing of environmental objects, based on 2D concepts and photos
  • Creation of scenes for 3D and 2.5D projection solutions
     

Requirements

  • Knowledge of polygon modelling
  • Maya knowledge
  • BodyPaint
  • Photoshop
  • Basic knowledge pf projection techniques
  • Basic DMP and photo retouch knowledge
  • Basic knowledge of image modelling techniques

Pluses

  • ZBrush/Mudbox knowledge
  • Experience in game development and/or film-making
  • Advanced knowledge of projection techniques
Apply